![]() ![]() All other plugins (which were only a handful) identical today vs. This all played out in the space of about an hour whereas I ran multiple instances with multis running inside of each instance for three or four hours yesterday with no crashes. Ran for a little while, Reaper crashed again. Ran ok for a while, did some more freezing, Reaper crashed again. I got it to load on 2nd attempt and quickly froze a couple Omnisphere instances and kept one open with ONE patch (no multis). Keep in mind-this is a project setup that ran perfectly yesterday. (Windows 7 typical white screen saying "Reaper has stopped running, searching for answer to problem". Today I opened one of those same projects and Reaper crashed on loading. Yesterday I ran multiple instances of Omnisphere 2 with two or more instances running multi-patch setups and didn't have a single crash. 64 bit version of both on 64 bit Windows 7 Professional. Just wanted to contribute here-I have a lot of unpredictable, highly inconsistent problems running Omnisphere 2 (latest version) in Reaper (latest version). I don't remember what chipset is on my Firewire -card. I have i7, 8gb Ram, fast HDD where my Omnisphere 2 library is installed and SSD where are my plugins and Reaper. this is so WTF and FTW situation that I have never come across a problem like this.īefore Omnisphere 2 there has been very few times with Reaper crashing but now it's very clear that Omnisphere 2 is crashing the Reaper a lot. After crashing I did open project file and it did crash before I could do anything but after opening project file second time I could do again something while it crashed again.Īlso I noticed that when I changed ASIO Buffer to bigger (256 -> 512 for example) the audio did crackle and it's tempo got faster and also pitch changed higher. I barely could record couple midi tracks with it when Reaper constantly crashed. I've just purchased Omnisphere 2 and it's quite of a waste of money because Reaper keeps crashing and crashing. ![]()
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